Jump is a plugin command that allows any character to jump.

Usage: The character when jumping, he can dodge enemy projectiles.
How To Use
Simply call command Jumping and setup your parameters.
Conditional Branches
Jump feature comes with a conditional branch, which help you build more complex system.
checkJump(target, 'state')Target: event Id , 'player'
State: startedJump , jumping , landed
Example:
checkJump('player', 'jumping')
This returns true if player is in mid-air
checkJump('player', 'startedJump')
This returns true if player has just started jumping.